Team Covenant L5R interview.

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Kakita Karasu
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Team Covenant L5R interview.

Postby Kakita Karasu » Thu Apr 20, 2017 12:56 pm

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KakitaKaori
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Re: Team Covenant L5R interview.

Postby KakitaKaori » Fri Apr 21, 2017 3:27 am

This was a really good interview.
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Kakita Shiro
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Re: Team Covenant L5R interview.

Postby Kakita Shiro » Fri Apr 21, 2017 7:24 am

No time to watch it until Saturday night. =(
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Kakita Onimaru
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Re: Team Covenant L5R interview.

Postby Kakita Onimaru » Fri Apr 21, 2017 8:49 am

I liked it. I've been expecting (and hearing) a lot of company speak about how they want to maintain as much of the good bit as possible, but these guys do seem like they giving and honest go at it. We'll see.
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Tetsuro
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Re: Team Covenant L5R interview.

Postby Tetsuro » Fri Apr 21, 2017 12:50 pm

Kakita Onimaru wrote:I liked it. I've been expecting (and hearing) a lot of company speak about how they want to maintain as much of the good bit as possible, but these guys do seem like they giving and honest go at it. We'll see.


To me FFG's problem has never been that they didn't lead strong, they just tend to botch it in the long run.
Jeremy Sumerlin
L5R CCG Design Team, 2012-2015

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Kakita Shiro
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Re: Team Covenant L5R interview.

Postby Kakita Shiro » Fri Apr 21, 2017 12:51 pm

Tetsuro wrote:
Kakita Onimaru wrote:I liked it. I've been expecting (and hearing) a lot of company speak about how they want to maintain as much of the good bit as possible, but these guys do seem like they giving and honest go at it. We'll see.


To me FFG's problem has never been that they didn't lead strong, they just tend to botch it in the long run.

Nate French designs it then passes it off to someone else?
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Tetsuro
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Re: Team Covenant L5R interview.

Postby Tetsuro » Fri Apr 21, 2017 12:55 pm

Dissecting the rules so far honestly it's a lot of rules and concepts from all over other FFG games glued onto the skeleton of L5R. Hopefully their Frankenstein's Monster works!
Jeremy Sumerlin
L5R CCG Design Team, 2012-2015


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