[ALitS] Hidden Machinations (Strategy)
- Kakita Shiro
- Daimyo
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[ALitS] Hidden Machinations (Strategy)
Kata • Kharmic
Before the Action phase ends, you may take an additional action.
Political Open: Put this Kata into play. Discard your other Kata in play.
Open, : Look at the top card of your Fate deck. You may put it at the bottom.
"Karachu-san," Jiramu said with a slight smile. "It is a pleasure to see you again. How may I be of assistance?"
FV 4
IvE1/IvE2
Bushi. Artisan. Duelist. Magistrate. Hatamoto.
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- Nikutai
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Re: [ALitS] Hidden Machinations (Strategy)
That's a strong card.
Just a matter of figuring out whether its playable strong or busted strong. Assuming I haven't completely derped in interpreting the trait.
Just a matter of figuring out whether its playable strong or busted strong. Assuming I haven't completely derped in interpreting the trait.
- Doji Honshingen
- Chui
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Re: [ALitS] Hidden Machinations (Strategy)
Looks really good (especially for dueling, since you know what you focus from top of the deck in addition to the other advantages), and also has 4FV
Soul of Doji Honshi
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- Gunso
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Re: [ALitS] Hidden Machinations (Strategy)
There are better "looksie" cards out there now, and atleast honor dueling would like the dueling kata better.
Great defensive card to play with Open control stuff like Imperial Summons, Provoked Violence, Wary Peace, etc. Lets you mess with their plans without giving chance to unbow/replace his cards.
Great defensive card to play with Open control stuff like Imperial Summons, Provoked Violence, Wary Peace, etc. Lets you mess with their plans without giving chance to unbow/replace his cards.
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- Daimyo
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Re: [ALitS] Hidden Machinations (Strategy)
It's kind of cool to let you get actions off without your opponent being able to react to them (like an Imp Summons at the end of their Limited phase).
Don't think I'd play it, but I like the design.
Don't think I'd play it, but I like the design.