Crane 3-Core Offensive (Dragon Splash)

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Kakita Onimaru
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Crane 3-Core Offensive (Dragon Splash)

Postby Kakita Onimaru » Mon Aug 07, 2017 7:42 pm

Stronghold: Shizuka Toshi

Role: Seeker of Air

Provinces;
Shameful Display (v?)
Rally to the Cause (w?)
Entrenched Position (e)
The Art of Peace (a)
Manicured Gardens (a)

Dynasty;
Doji Hotaru x3
Asahina Storyteller x2
Guest of Honor x2
Kakita Kaezin x3
Kakita Asami x2
Doji Challenger x3
Daidoji Nerishma x3
Brash Samurai x3
Savvy Politician x3
Doji Gift Giver x3
Doji Whisperer x3
Asahina Artisan x3
Artisan Academy x3
Miya Mystic x2
Otomo Courtier x2


Conflict;
Outwit x2
Assassination x2
Admit Defeat x3
Let go x2
Ancestral Daisho x3
Noble Sacrifice x3
Ornate Fan x3
Banzai x2
Voice of Honor x3
For Shame x3
The Perfect Gift x3
Way of the Crane x3
Duelist Training x2
Court Games x3
Fine Katana x3


Posting this as an example of what I was messing around with (and just made minor edits too). Far from perfect, but it gets the job done. I tend to bounce between this and a similar version that splashes Phoenix.
If you're having Crane problems I feel bad for you son,
I've got 99 problems but a duel ain't one!

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Kakita Shiro
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Re: Crane 3-Core Offensive (Dragon Splash)

Postby Kakita Shiro » Tue Aug 08, 2017 5:31 am

Keeper or Seeker role?
Bushi. Artisan. Duelist. Magistrate.

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Doji Honshingen
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Re: Crane 3-Core Offensive (Dragon Splash)

Postby Doji Honshingen » Tue Aug 08, 2017 9:07 am

Kakita Shiro wrote:Keeper or Seeker role?


As it will be pre-determined for most tournaments, I currently don't plan my decks with any one role in mind ;)
Soul of Doji Honshi

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Kakita Onimaru
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Re: Crane 3-Core Offensive (Dragon Splash)

Postby Kakita Onimaru » Tue Aug 08, 2017 9:34 am

Kakita Shiro wrote:Keeper or Seeker role?


Seeker
If you're having Crane problems I feel bad for you son,
I've got 99 problems but a duel ain't one!

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Re: Crane 3-Core Offensive (Dragon Splash)

Postby Dare » Thu Aug 10, 2017 12:47 am

Kakita Shiro wrote:Keeper or Seeker role?


He has 2 Air provinces, it has to be Seeker :P

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Re: Crane 3-Core Offensive (Dragon Splash)

Postby Dare » Thu Aug 10, 2017 12:48 am

Kaezin is garbage and Cautious Scout is amazing. You appear to have got them mixed up :lol:

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Kakita Onimaru
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Re: Crane 3-Core Offensive (Dragon Splash)

Postby Kakita Onimaru » Thu Aug 10, 2017 4:44 am

I agree Kaezin sucks, but you're gonna have to sell me on Cautious Scout. Even with all my swords he never seems to be in a position to do his shtick.
If you're having Crane problems I feel bad for you son,
I've got 99 problems but a duel ain't one!

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Re: Crane 3-Core Offensive (Dragon Splash)

Postby Dare » Thu Aug 10, 2017 9:16 am

Stick one sword on him he breaks most provinces (or Banzai).

Also, most provinces are "When Revealed" effects. Best way to burn them? Push him into the facedown province.

Also 2 cost is much better than 3 cost.

EDIT: Tonight's episode of Troll5R touches on this too ;)

Kakita Hikari
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Re: Crane 3-Core Offensive (Dragon Splash)

Postby Kakita Hikari » Sat Aug 12, 2017 12:58 am

I'd play Mirumoto's fury instead of that daisho.

http://www.fiveringsdb.com/#/card/mirumoto-s-fury

Just wondering guys, as I see it we have a choice to make here with Crane. As the clan is really politically-oriented should we play some stuff like weapons/banzai in order to make it for our lack of military skill or should we focus on political conflict, even if it means letting go of the military one?

I mean, more like a political glasscanon. Focusing on our strength rather than compensate our weakness.

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Kakita Shiro
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Re: Crane 3-Core Offensive (Dragon Splash)

Postby Kakita Shiro » Sat Aug 12, 2017 6:54 am

Kakita Hikari wrote:Just wondering guys, as I see it we have a choice to make here with Crane. As the clan is really politically-oriented should we play some stuff like weapons/banzai in order to make it for our lack of military skill or should we focus on political conflict, even if it means letting go of the military one?

I mean, more like a political glasscanon. Focusing on our strength rather than compensate our weakness.

You can't ignore Military conflicts; half of the game is Military conflicts and the majority of factions are too good at it to not force an opponent to commit resources against ours. Otherwise they send one dude with a sword and have a bunch of guys available to swarm attack or defend political.
Bushi. Artisan. Duelist. Magistrate.

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